Introduction
Every time TerraWorld creates a world, a game object called βTerraWorldβ will be created in the scene hierarchy, holding all layers and resources used for the world generation in an organized structure.
Steps
In this case, I need to know the resolution of heightmap that TerraWorld applied on terrain surface for further investigations.
While terrain is selected, go to the SETTINGS tab from the Inspector window to reveal general settings on created terrain.