03 Apr Uncategorized Featured Posted by Badamchi Reza 0 comments Best Practices for an Optimized Mobile Build Setting up Mobile/VR/AR Builds with TerraWorld The following article contai... Continue reading
23 Jan Uncategorized Featured Posted by terraunity 0 comments TerraWorld`s Official Demo Scene Here you can find executable built demos out of created scenes using TerraWorld Continue reading
25 Apr TerraLand Tutorials Posted by terraunity Geo-Location & Geo-Referencing In TerraLand We need the following values in order to do proper geo-referencing operations in Unity: (The following 2 values are found in TerraLa... Continue reading
25 Apr TerraLand Tutorials Posted by terraunity Terrain To Mesh Conversion in TerraLand TerraLand Terrain as part of the TerraLand is a multi-processor component to operate various terrain manipulation techniques over inser... Continue reading
25 Apr TerraLand Tutorials Posted by terraunity Smoothen Operation on surfaces in TerraLand Terrain Just a quick note about the latest capabilities; you may know that TerraLand can now create terrains in both Editor & Runtime. I... Continue reading
25 Apr Uncategorized Posted by terraunity TerraLand Maps Maker – Shadow Removal, Colormap & Landcover (Splatmap) from images First of all, TerraLand operates on top of Unity's built-in terrain system, so no special terrain meshes or shaders will be used to cre... Continue reading
03 Mar TerraLand, TerraLand Tutorials Posted by terraunity TerraLand Runtime Engine Showcase Video TerraLand Runtime Engine showcase video Source: https://forum.unity.com/threads/terraland-2-high-quality-photo-realistic-terra... Continue reading
03 Mar TerraLand Tutorials Posted by terraunity TerraLand Moon Surface Generation Tutorial Part 3 Part 3 Once you are satisfied with the results and generated terrain(s) look properly, you can add textures to your terra... Continue reading
03 Mar TerraLand Tutorials Posted by terraunity TerraLand Moon Surface Generation Tutorial Part 2 Part 2 Go to the NEW TERRAIN SETTINGS section and adjust desired settings for the new terrains generating out of the give... Continue reading