FloraShade
FloraShade is a high-end modular uber-shader which works on any soft & hard surfaces suitable for vegetation & possibly any 3D models to bring state of the art visualization features to Unity graphics
🌈 FEATURES
• Fully PBR Rendering
• Detail Maps
• Wind Simulation
• Snow Simulation
• Geom/Terrain Blending
• Satellite Image (Colormap) Blending
• Distance Fade
• Wetness & Rain Simulation
• Translucency (HDRP)
• SRP Batcher
• Shader Graph Support
• Global Manager (WIP)
• TerraFormer Compatible (WIP)
You can read additional information in the description section at the bottom of this page 🔻🔻🔻
TerraFormer
"TerraFormer - Advanced Terrain Shader" is an advanced terrain shader with high-end features targeting desktop & console platforms to bring realistic visuals in Unity HDRP & URP.
Wich is developed by TerraUnity team.
Features:
âš¡ Draw Instanced option
âš¡ Layers' Color Tint - Layers' AO (Ambient Occlusion)
âš¡ Heightmap Blending - Tessellation (HDRP Only)
âš¡ Procedural Snow
âš¡ Procedural Puddles
âš¡ Colormap Blending
âš¡ Procedural (Texturing) Splatmapping
âš¡ Tiling Remover - Terrain Holes
âš¡ Fully PBR via Smoothness/Metallic/Heightmap/AO data taken directly from terrain layers
âš¡ Supports terrain system's "Draw Instanced" feature to bring smooth and very high performance experience
You can read additional information in the description section at the bottom of this page 🔻🔻🔻
TerraLand
TerraLand creates high resolution real-world Terrains from ESRI & custom sources in Unity.
Featuring built-in Streaming system to load and generate terrains out of huge datasets dynamically in real-time.
TerraLand is not only a real-world terrain generator but a complete suite for terrain nerds which makes it useless to have any other assets in the Terrain Editing category and covers all your needs regarding base terrains in Unity.
The package is compatible with Unity 2019.4 & up.
TerraLand-4
TerraLand 4, the successor of TerraLand 3 with thousands of indie and enterprise clients all around the world who seek for a fast and easy-to-use solution to work with huge datasets of 3D scenes in Unity.
We made the whole process of making a huge country-sized 3D scene as a digital twin from any location on Earth into a few simple steps:
âš¡ Select a region on map
âš¡ Create base server with terrains
âš¡ Add your items on world cells via EDIT mode (e.g. buildings, trees...)
âš¡ Publish server locally/remotely
âš¡ World is streamed for players
TerraLand 4 is the ultimate solution in Unity to bring in real-world GIS data into 3D intractable scenes within a few clicks as the base for your beautiful worlds in any style such as realistic, fantasy, stylish, low-poly, toon and etc.
TerraShade
This package includes high-end graphics content of shaders & 3D assets to render terrains, vegetation & any hard/soft surfaces & objects with dynamic seasonal effects showcased in a small island!
🌈 This is a bundle package including:
★ TerraFormer - Advanced Terrain Shader
★ FloraShade - Digital Environments Uber Shader
Our latest terrain & object shaders but merged into a single solution showcased in a small island demo scene where you can dynamically control weather and seasonal effects between sunny, rainy & snowy all in real-time and gradually over time.
You can read additional information in the description section at the bottom of this page 🔻🔻🔻