06/15/2020
Editing Tools
Added in Ver.1.16 - Editing tools will be expanded so that users can edit any created elements in the scene from sculpting terrain heightmap to define placement regions and edit procedurally generated meshes so that the world will be updated and synced with new changes...
07/17/2020
Grass/Plant Rendering
Added in Ver.2.0 - High performance grass/plant rendering for dense vegetation scattering on terrain with features such as touch bending
07/01/2021
New Node-Based Graph
Revamp of the current node-based interface to bring a user-friendly UX
08/01/2021
Mobile VR/AR Support
Support for low-end hardware devices to build for Mobile/VR/AR platforms with high performance rendering
10/01/2021
SRP (HDRP, URP) Support
As always, we have automatization in mind and came up with a converter which exports your scene as an unitypackage file to be imported into any HDRP or URP projects with the help of Unity's Material Upgrade system. Please note that the above step is only applicable to TerraWorld Ver. 2.30.3 as the next version will already have the converter included.
Full Tutorial
Full Tutorial
01/01/2022
Procedural World Generation
Procedural world generation out of noises and math functions using built-in AI to generate landcover biomes and el
04/01/2022
Streaming Worlds
Streaming of huge datasets of world around player