Please or Register to create posts and topics.

Material-Free & Dense Grass Rendering At No Cost In Unity Standard, HDRP & URP

In this video you will learn how to add high density grass to the created scenes. As you saw in the previous video [Part 05], we added more visual effects to the environment by adding trees to the terrain surface.

In the following, we will learn how to filter and extract Land Cover data from satellite images to add grass cover to the environment.

Source: https://forum.unity.com/threads/terraworld-automatic-level-designer-for-real-world-locations.784217/page-6#post-7513328