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Generating a Highly Detailed Heightmap for Terrains via HEIGHTS Graph
terraunity@terraunity
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#1 · December 13, 2021, 8:40 am
Quote from terraunity on December 13, 2021, 8:40 amWe have rolled up a new tutorial series to create a military-style FPS game using TerraWorld. We'll go through some basic level designing steps and learn how to load TerraWorld for the first time in Unity and create nodes in the HEGHTMAP graph. We'll have a detailed terrain surface for the environment by the end of this video.
We have rolled up a new tutorial series to create a military-style FPS game using TerraWorld. We'll go through some basic level designing steps and learn how to load TerraWorld for the first time in Unity and create nodes in the HEGHTMAP graph. We'll have a detailed terrain surface for the environment by the end of this video.
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