Automatic Detection & Creation of Real-World Landcover & Biome Features Like Lakes, Rivers, Oceans, Vegetation Types, Land Use &...
Quote from terraunity on December 13, 2021, 9:27 amCreate Detailed Environment For FPS Game In Unity by TerraWorld - Tutorial, Part 4 (Biomes):
In the continuation of the series of videos related to using TerraWorld to create a high-detail environment in a military simulator, in this section, we will go to the "Biomes" tab. As you saw in the previous 3 videos, we first selected the desired location and after creating the base terrain, we started to make the necessary changes to achieve the desired result. Now, in this section, by adding environmental features such as lakes or rivers and also determining the type of vegetation to the highest level, we will apply more visual effects on the environment.
Create Detailed Environment For FPS Game In Unity by TerraWorld - Tutorial, Part 4 (Biomes):
In the continuation of the series of videos related to using TerraWorld to create a high-detail environment in a military simulator, in this section, we will go to the "Biomes" tab. As you saw in the previous 3 videos, we first selected the desired location and after creating the base terrain, we started to make the necessary changes to achieve the desired result. Now, in this section, by adding environmental features such as lakes or rivers and also determining the type of vegetation to the highest level, we will apply more visual effects on the environment.