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Blog

25 Apr
TerraLand Tutorials
Posted by terraunity

Smoothen Operation on surfaces in TerraLand Terrain

Just a quick note about the latest capabilities; you may know that TerraLand can now create terrains in both Editor & Runtime. I...
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25 Apr
Uncategorized
Posted by terraunity

TerraLand Maps Maker – Shadow Removal, Colormap & Landcover (Splatmap) from images

First of all, TerraLand operates on top of Unity's built-in terrain system, so no special terrain meshes or shaders will be used to cre...
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03 Mar
TerraLand, TerraLand Tutorials
Posted by terraunity

TerraLand Runtime Engine Showcase Video

TerraLand Runtime Engine showcase video Source: https://forum.unity.com/threads/terraland-2-high-quality-photo-realistic-terra...
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03 Mar
TerraLand Tutorials
Posted by terraunity

TerraLand Moon Surface Generation Tutorial Part 3

Part 3​   Once you are satisfied with the results and generated terrain(s) look properly, you can add textures to your terra...
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03 Mar
TerraLand Tutorials
Posted by terraunity

TerraLand Moon Surface Generation Tutorial Part 2

Part 2​   Go to the NEW TERRAIN SETTINGS section and adjust desired settings for the new terrains generating out of the give...
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03 Mar
TerraLand Tutorials
Posted by terraunity

TerraLand Moon Surface Generation Tutorial Part 1

Yesterday I had some time to check those moon datasets and generate terrains out of them using TerraLand plus some extra steps out of U...
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03 Mar
TerraLand Tutorials
Posted by terraunity

TerraLand Initial Implementation of Runtime Terrain Generation

Here is the preview of the initial run-time test in game: Windows Download: https://terraunity.com/freedownload/TerraLand_Runtime(Wi...
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03 Mar
TerraLand Tutorials
Posted by terraunity

TerraLand 2.1 Release

TerraLand 2.1 is now ready for download from our website and it's under review in Asset Store. As always login to your account on our w...
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03 Mar
TerraLand Tutorials
Posted by terraunity

TerraLand Tournament Satellite Imagery & Detail Texturing Technique

The texturing satellite images can be in high resolution as they get obtained from best mapping sources but of course not enough for cl...
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Recent Post
  • Level Up Your Unity Terrains: Photorealism for IndieDev and GameDev 
  • How To Generate Your First World in TerraWorld 2023
  • Best Practices for an Optimized Mobile Build
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